MetaMorph Mod — Reference
Core Mechanics
Acquiring Morphs
In Survival mode, you do not start with any morphs. To unlock a new form, you must defeat that specific mob in combat. Upon death, the mob will release a 'Morph Soul'—a ghostly, floating representation of itself. Walking into this soul will play a sound and display an on-screen notification that the morph has been acquired.
Transformation Process
Once a morph is acquired, you can transform at any time using the Morph Menu. By default, your health will adjust to match the mob's maximum health. If you morph into a Chicken, you will have only 2 hearts; if you morph into an Iron Golem, you will have 50 hearts.
Death and Persistence
By default, acquired morphs are kept even after the player dies. This behavior can be modified in the configuration files to make the mod more challenging (e.g., losing all morphs upon death).
Mob Morphs List
MetaMorph supports almost every vanilla entity. Below are the properties for common categories.
Passive & Neutral Mobs
| Mob | Health | Special Traits |
|---|---|---|
| Chicken | 4 (2 Hearts) | Glide, Fall Immunity |
| Bat | 6 (3 Hearts) | Fly, Night Vision, Small Hitbox |
| Squid | 10 (5 Hearts) | Water Breathing, Fast Swimming |
| Iron Golem | 100 (50 Hearts) | High Knockback Attack, Sinks in Water |
| Wolf | 8 (4 Hearts) | Increased Speed |
| Ocelot | 10 (5 Hearts) | Fall Damage Immunity |
Hostile Mobs
| Mob | Health | Special Traits |
|---|---|---|
| Creeper | 20 (10 Hearts) | Action: Explode |
| Enderman | 40 (20 Hearts) | Action: Teleport, Water Allergy |
| Spider | 16 (8 Hearts) | Ability: Climb |
| Cave Spider | 12 (6 Hearts) | Ability: Climb, Attack: Poison |
| Ghast | 10 (5 Hearts) | Ability: Fly, Action: Fireball |
| Blaze | 20 (10 Hearts) | Ability: Fly, Fire Proof, Action: Small Fireball |
Bosses
| Mob | Health | Special Traits |
|---|---|---|
| Wither | 300 (150 Hearts) | Ability: Fly, Fire Proof, Wither Skull Attack |
| Ender Dragon | 200 (100 Hearts) | Ability: Fly, Action: Fire Breath |