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MetaMorph Mod — Reference

Core Mechanics

Acquiring Morphs

In Survival mode, you do not start with any morphs. To unlock a new form, you must defeat that specific mob in combat. Upon death, the mob will release a 'Morph Soul'—a ghostly, floating representation of itself. Walking into this soul will play a sound and display an on-screen notification that the morph has been acquired.

Transformation Process

Once a morph is acquired, you can transform at any time using the Morph Menu. By default, your health will adjust to match the mob's maximum health. If you morph into a Chicken, you will have only 2 hearts; if you morph into an Iron Golem, you will have 50 hearts.

Death and Persistence

By default, acquired morphs are kept even after the player dies. This behavior can be modified in the configuration files to make the mod more challenging (e.g., losing all morphs upon death).

Mob Morphs List

MetaMorph supports almost every vanilla entity. Below are the properties for common categories.

Passive & Neutral Mobs

Mob Health Special Traits
Chicken 4 (2 Hearts) Glide, Fall Immunity
Bat 6 (3 Hearts) Fly, Night Vision, Small Hitbox
Squid 10 (5 Hearts) Water Breathing, Fast Swimming
Iron Golem 100 (50 Hearts) High Knockback Attack, Sinks in Water
Wolf 8 (4 Hearts) Increased Speed
Ocelot 10 (5 Hearts) Fall Damage Immunity

Hostile Mobs

Mob Health Special Traits
Creeper 20 (10 Hearts) Action: Explode
Enderman 40 (20 Hearts) Action: Teleport, Water Allergy
Spider 16 (8 Hearts) Ability: Climb
Cave Spider 12 (6 Hearts) Ability: Climb, Attack: Poison
Ghast 10 (5 Hearts) Ability: Fly, Action: Fireball
Blaze 20 (10 Hearts) Ability: Fly, Fire Proof, Action: Small Fireball

Bosses

Mob Health Special Traits
Wither 300 (150 Hearts) Ability: Fly, Fire Proof, Wither Skull Attack
Ender Dragon 200 (100 Hearts) Ability: Fly, Action: Fire Breath