Jack O' Launcher Mod 1.14.4, — Guide
Ammo Customization
Ammo can be customized by placing a Jack-O'-Lantern or existing Ammo into a crafting grid with specific materials. Multiple effects can be stacked on a single piece of ammunition.
| Ingredient | Max Amount | Effect |
|---|---|---|
| Gunpowder | 8 | Increases the size and power of the explosion. |
| Fire Charge | 1 | Sets the impact area on fire. |
| Wool Block | 1 | Muffled: Prevents the explosion from destroying blocks. |
| Feather | 1 | Applies Silk Touch to any blocks destroyed by the blast. |
| Gold Nugget | 3 | Applies Fortune to blocks destroyed by the blast. |
| Slimeball | 3 | Causes the projectile to bounce off surfaces (once per slimeball). |
| Iron Nugget | 4 | Increases direct impact and explosion damage. |
| Ender Pearl | 1 | Teleports the player to the location of the projectile upon detonation. |
| Bone Block | 1 | Applies a fertilizing (Bone Meal) effect at the impact site. |
| Potion | 1 | Releases the potion's effect (Splash or Lingering) upon explosion. |
| Arrow | 8 | Causes the projectile to burst into multiple arrows on impact. |
| Firework Rocket | 1 | Removes gravity from the projectile, allowing straight flight. Adds particle effects. |
Mechanics
Firing Physics
By default, the Jack-O'-Launcher fires projectiles in an arc. Players must account for gravity when aiming at distant targets. However, adding a Firework Rocket to the ammo recipe removes gravity, causing the pumpkin to fly in a perfectly straight line until it hits a surface or its fuse expires.
Combat and Damage
The launcher deals two types of damage: Impact Damage (from the physical hit of the pumpkin) and Explosion Damage. Iron Nuggets are the primary way to scale both damage types for tougher enemies.
Enchantments
The Jack-O'-Launcher supports several vanilla and mod-specific enchantments: * Unbreaking: Increases durability. * Mending: Repairs the launcher with XP. * Looting: Increases drops from mobs killed by the launcher. * Launching: Increases the initial velocity of the projectile. * Unwasting: Provides a chance to fire without consuming ammunition. * Reloading: Decreases the cooldown time between shots. * Blast Shield: Significantly reduces the explosion damage the shooter takes from their own projectiles.