Wiki 9Minecraft Fossil/Archeology Mod Wiki

Fossil/Archeology Mod — Guide

Mechanics

The core gameplay loop revolves around discovery, analysis, and revival:

  • Fossil Discovery: Players can unearth various fossil blocks and Dominican Amber from the ground. Fossil blocks are harder than standard stone and can drop bio-fossils, relics, bones, skulls, broken swords, and rare Scarab Gems.
  • Analysis: Bio-fossils and relics are analyzed using an Analyzer block. This machine extracts DNA from bio-fossils and can restore relics into stoneboards, potentially revealing ancient messages.
  • Cultivation and Revival: Extracted DNA can be used in a Cultivate block to rebuild cells and create ancient eggs. This process requires organic materials such as bio-fossils, ancient eggs, raw meats (pork, fish, chicken, beef), eggs, slimeballs, milk, and Dino-meats. The cultivation process is complex and can sometimes lead to 'monster outbreaks' if the ancient DNA is unstable.
  • Incubation: Ancient eggs are placed in an Incubator to hatch prehistoric creatures. The incubator may occasionally fail, resulting in a puddle of water and the spawning of a zombie anomaly.
  • Relic Restoration: Broken swords and other relics found in fossils are initially useless but can be repaired using an Archeology Workbench. This workbench uses a micro-processor to read information from relics and rebuild ancient equipment, such as swords and helmets, which possess supernatural powers when equipped together.
  • Creature Care: Prehistoric creatures require care, including feeding using a Feeder block. Different creatures have specific dietary needs; for example, Brachiosaurus can only find food within a certain height range and can destroy weaker structures.