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Elytra Pitch Helper Mod FAQ

10 questions players actually ask, answered.

How do I turn on the pitch guides?
Equip an elytra and start gliding—the guides appear automatically when you look near +40° or -40° pitch angles. If you don't see them, open the command palette with Ctrl + K (Cmd + K on macOS) and check that the mod is enabled in your settings.
What's the difference between the motion glyphs?
Motion glyphs show you what action to perform next: one glyph indicates a pull-up after you've descended, while a different glyph signals a release after climbing. They help you time your pitch changes to maintain steady speed.
Can I hide the guides when I'm not using them?
Yes—the guides only appear when you're wearing an elytra and looking close to the target angles, so your view stays clear during normal flight and when you're not actively gliding at 40/40 angles.
How do amplitude cues help my flight?
Amplitude cues sync with your flight speed and height to show you the right moment to climb or descend, helping you maintain consistent altitude and speed without manually checking your stats.
What does the void warning do?
When you fly over the void or dangerous open areas, the mod displays a visual flash to alert you before you fall too far, giving you time to adjust your flight path.
Can I change the color of the pitch guides?
Yes—the mod offers optional pride color themes for on-screen markers. Open the command palette with Ctrl + K (Cmd + K on macOS) to browse and select your preferred color scheme.
Does this mod work in third-person view?
Yes, the pitch guides and motion glyphs display in both first-person and third-person views, so you can use the mod however you prefer to fly.
Will this mod slow down my game?
No—the mod is designed to be lightweight and only renders guides when you're wearing an elytra and near the target pitch angles, so it has minimal performance impact.
What if I can't see the guides even when gliding at 40 degrees?
Make sure you're looking close enough to the exact +40° or -40° angles for the guides to trigger, and verify the mod is enabled in the command palette settings. You can also check that your HUD scale isn't set too small.
Can I use this mod with other mods that change flight or HUD elements?
The mod is designed to work alongside most gameplay mods, but conflicts with mods that heavily modify elytra mechanics or HUD rendering are possible—test in your world to confirm compatibility.