DungeonCrawl comes with a config that allows for further control over dungeons and their behaviors. The config can be found at < Minecraft Instance >/config/dungeon_crawl.toml
| Config Name |
Value Type |
Default Value |
Description |
| extended_debug |
boolean |
true |
Enables extended debug logging to help detecting errors. Enabled by default. |
| Config Name |
Value Type |
Default Value |
Description |
| solid |
boolean |
false |
When enabled, the dungeons will ignore caves instead of trying to adjust to them (by not generating specific blocks) |
| tick_falling_blocks |
boolean |
true |
Whether falling blocks like sand or gravel should drop down after being placed during dungeon generation. |
| Config Name |
Value Type |
Default Value |
Description |
| secret_rooms |
boolean |
true |
Whether the dungeons should have secret rooms or not. |
| fixed_generation_height |
boolean |
false |
Whether the dungeons should generate at a fixed height or not. Enable this if the dungeons are generating too high. |
| overwrite_entity_loot_tables |
boolean |
true |
Whether loot tables of certain spawner entities should be overwritten. For example, wither skeletons from dungeon spawners will never drop skulls if this is enabled. |
| no_nether_blocks |
boolean |
false |
Whether the hell stage should be built with blocks from the overworld instead from the nether. |
| spawner_activation_range |
Integer-Ranged (1-64) |
12 |
The activation range for the spawners in the dungeons. |
| spawner_entities |
Integer-Ranged (1-128) |
6 |
The number of different entities per spawner. Increasing the number increases the diversity of the monster equipment. |
| custom_spawners |
boolean |
true |
Whether custom mob spawners with equipment, etc.. should be used. |
| natural_despawn |
boolean |
true |
Whether mobs from spawners should despawn naturally or not. |