Deep Mob Learning: Refabricated Mod — Guide
Getting Started
To begin your journey into digital mob hunting, you must first acquire the base materials and the handheld tracking device.
Soot-covered Redstone
The foundation of most recipes in the mod. To obtain it, Left-click a Block of Coal with Redstone Dust in your hand. This will consume the redstone and produce Soot-covered Redstone.
The Deep Learner
The Deep Learner is a handheld device that houses your Data Models.
- Usage: Right-click to open its GUI. It has 4 slots for Data Models.
- Function: While a Data Model is inside an active Deep Learner in your inventory, killing the corresponding mob will grant "Data" to that model, eventually leveling it up.
Data Models
Data Models are the core of the mod. Each model represents a specific mob type (e.g., Zombie, Creeper, Blaze). You start with a Blank Data Model and "attune" it by crafting it with a drop from the target mob.
Model Tiers
As you kill mobs or run simulations, your Data Model levels up through five tiers. Higher tiers provide a significantly higher chance of producing Pristine Matter in the Simulation Chamber.
| Tier | Kills Required to Reach | Simulation Success Rate |
|---|---|---|
| Faulty | 0 (Starting) | 5% |
| Basic | 6 | 11% |
| Advanced | 12 (18 total) | 24% |
| Superior | 30 (48 total) | 35% |
| Self Aware | 50 (98 total) | 42% |
Note: Simulations also grant a small amount of data (10% of a kill per cycle), allowing for passive leveling.
Trials and Glitches
Trials are high-stakes combat challenges used to obtain Glitch Hearts, which are essential for end-game gear.
Starting a Trial
- Attune a Trial Key: Kill a mob while holding a Trial Key and having the corresponding Data Model in your Deep Learner.
- Prepare the Keystone: Place a Trial Keystone in an open area.
- Insert Key: Right-click the Keystone with your attuned key. The tier of the trial is determined by the tier of the Data Model used to attune it.
The Combat
Waves of mobs will spawn. You must defeat them within the time limit. Higher-tier trials have more waves and Affixes (random modifiers like Speed, Regeneration, or Blaze Invaders).
System Glitches
During trials, a System Glitch may spawn. These are powerful, glowing entities that deal high damage. Defeating them drops Glitch Hearts.
- Glitch Hearts: Can be crushed against Obsidian (Left-click) to create Unstable Glitch Fragments.
- Glitch Infused Ingot: Throw an Unstable Glitch Fragment into water along with a Gold Ingot and Lapis Lazuli to create this powerful material.
Core Machines
The mod adds several specialized machines to process data and matter. All machines require energy (FE/RF) to operate.
Simulation Chamber
The Simulation Chamber is where the virtual hunting happens. * Input: Requires a Data Model, Polymer Clay, and Energy. * Output: Produces Living Matter (Overworldian, Hellish, etc.) 100% of the time and has a chance (based on tier) to produce Pristine Matter specific to that mob.
Loot Fabricator
The Loot Fabricator converts Pristine Matter into actual items. * Usage: Place Pristine Matter in the center slot. You can then select which specific drop you want to "fabricate" from a list of available outputs for that mob type. * Example: Pristine Zombie Matter can produce Rotten Flesh, Iron Ingots, Carrots, or Potatoes.
Data Synthesizer
A new addition to the Refabricated version. It is used for advanced data processing and generating Pristine Energy for modular equipment.
Equipment and Armor
Glitch Infused Gear
- Glitch Infused Sword: Deals massive damage to System Glitches and grants 2x Data per mob kill. It requires energy and cannot be enchanted.
- Modular Armor: In the Refabricated version, armor no longer has tiers. Instead, it uses Pristine Energy (generated from Pristine Matter) to activate modular effects such as Creative Flight, fall damage immunity, and enhanced protection.
Living Matter Transmutation
Living Matter (Overworldian, Hellish, Extraterrestrial, Twilight) can be used in a crafting table to transmute common items into rarer ones from that dimension. For example, Extraterrestrial Matter + Apple = Chorus Fruit.
Recipes
While JEI/REI is highly recommended for viewing all recipes, here are the core components:
| Item | Recipe Components |
|---|---|
| Sooty Machine Casing | Sooty Redstone + Iron Ingots + Stone |
| Polymer Clay | Clay Ball + Gold Ingot + Lapis Lazuli + Iron Ingot |
| Blank Data Model | Sooty Redstone + Gold Ingot + Lapis Lazuli + Stone |
| Deep Learner | Sooty Redstone + Iron Ingots + Glass Pane |
| Simulation Chamber | Sooty Machine Casing + Ender Pearls + Lapis Lazuli + Glass |
| Loot Fabricator | Sooty Machine Casing + Diamonds + Gold Ingots + Yellow Dye |