Create Mod — Guide
Kinetic Components
These are the building blocks of any mechanical system, used to transport and manipulate rotation.
- Shafts: The simplest way to relay rotation in a straight line.
- Cogwheels: Used to transfer rotation between adjacent shafts. Large cogwheels can be paired with small ones to double or halve the rotation speed.
- Belts: Created by clicking two shafts with Dried Kelp. They transport items and rotation over distances.
- Gearboxes: Encased gears that allow rotation to be turned 90 degrees or split into multiple directions.
- Clutches and Gearshifts: Redstone-controlled blocks that can stop rotation or reverse its direction.
Logistics and Storage
Create provides unique ways to move items and fluids without traditional pipes.
- Chutes: Vertical tubes that drop items downward or push them upward if connected to a fan.
- Funnels (Andesite/Brass): Used to extract or insert items into containers. Brass funnels support advanced filtering.
- Tunnels (Andesite/Brass): Placed over belts to split or merge item streams. Brass tunnels can distribute items evenly or filter them.
- Spout: Used to fill containers (like buckets or bottles) with fluids from a pipe system.
- Item Drain: Removes fluids from containers and puts them into a pipe system.
Contraptions
One of Create's most powerful features is the ability to turn a group of blocks into a single moving entity.
- Mechanical Piston: Extends and retracts blocks attached via Super Glue or Chassis blocks.
- Rope Pulley: Lowers and raises blocks vertically.
- Mechanical Bearing: Rotates attached blocks. Used for windmills, rotating doors, or complex clocks.
- Gantry Carriage: Moves along Gantry Shafts, allowing for precise X-Y-Z movement.
- Cart Assembler: Turns a structure into a Minecart Contraption, allowing it to travel along rails.
Super Glue
Super Glue is an essential tool for contraptions. It allows players to 'stick' blocks together so they move as a single unit when activated by a kinetic component.
Trains and Rail Systems
The Train system allows for massive, multi-car vehicles that can transport players, items, and fluids across long distances.
- Track: A custom rail type that can be laid in smooth curves and slopes.
- Train Station: The hub where trains are assembled and scheduled.
- Train Bogey: The wheel base of the train. Blocks are built on top of these.
- Train Controls: The block used by a player (or a Train Pilot) to drive the train.
- Schedule: An item used to automate train movements between stations, including conditions like 'Wait until empty' or 'Wait 5 seconds'.
Fluid Manipulation
Create handles fluids physically using pipes and pumps.
- Fluid Pipes: Transport liquids. They do not have a GUI and show the fluid flowing inside if they are glass-fronted.
- Mechanical Pump: Provides the pressure needed to move fluids through pipes. Direction depends on rotation.
- Fluid Tank: Modular storage for liquids. Can be stacked to increase capacity.
- Hose Pulley: Can drain or fill large bodies of water/lava. If the body of liquid is large enough (10,000+ blocks), it is treated as infinite.
Core Mechanics
Rotational Force
All machinery in Create requires rotation to function. This rotation is defined by two primary attributes: - Speed (RPM): How fast a component rotates. Higher speeds often result in faster processing but consume more stress capacity. - Stress (SU): The 'torque' or load on a system. Every generator provides a certain amount of Stress Capacity, and every functional block (like a drill or press) consumes a portion of that capacity.
The Ponder System
Create features an innovative in-game documentation system called 'Pondering'. By holding the 'W' key while hovering over an item in the inventory, players are shown a 3D animated scene explaining exactly how that block or item functions within the world.
Stress Impact and Capacity
| Generator | Stress Capacity (at 1 RPM) | Notes |
|---|---|---|
| Hand Crank | 8 SU | Manual power source |
| Water Wheel | 16 SU | Powered by flowing water |
| Large Water Wheel | 64 SU | More efficient version of the water wheel |
| Windmill Bearing | 512 SU per sail | Scales with the number of sail blocks (max 128) |
| Steam Engine | 1024 - 16384+ SU | Requires heat, water, and a boiler setup |
| Consumer | Stress Impact (at 1 RPM) | Function |
|---|---|---|
| Mechanical Press | 4 SU | Flattens ingots into sheets |
| Mechanical Mixer | 4 SU | Mixes items in a basin |
| Mechanical Drill | 4 SU | Breaks blocks in front of it |
| Mechanical Saw | 4 SU | Cuts wood and stone |
| Encased Fan | 2 SU | Moves entities or processes items with air flows |
Processing Machinery
Processing machinery allows for the automation of resource refining and crafting.
Mechanical Press
When placed above a Depot or a Belt, the Mechanical Press flattens items. It is primarily used to create metal sheets (Plates) from ingots.
Mechanical Mixer
Requires a Basin underneath. When provided with enough speed, it mixes ingredients to create new compounds. If the recipe requires heat, a Blaze Burner must be placed under the Basin.
Millstone and Crushing Wheels
Used for grinding materials. The Millstone is an early-game block for processing wheat into flour or ores into crushed variants. Crushing Wheels are an advanced, high-throughput alternative that can process tougher materials.
Encased Fan
Fans can push or pull entities. More importantly, if a fan blows through lava, water, or fire, it can process items on a belt: - Lava (Bulk Blasting): Smelts items. - Water (Bulk Washing): Cleans items (e.g., Gravel into Iron Nuggets). - Fire/Soul Fire (Bulk Haunting): Transforms items into undead or soul variants. - Campfire (Bulk Smoking): Cooks food.
Materials and Crafting
Create introduces several new materials essential for progression.
Andesite Alloy
The foundational material for early-game machines. Made by combining Andesite and Iron Nuggets (or Zinc Nuggets).
Brass
An alloy of Copper and Zinc. Requires a Mechanical Mixer and a heated Blaze Burner. Brass is used for advanced, filtered, and high-speed machinery.
Precision Mechanism
A high-tier component made through a 'Sequence Assembly' process. It requires a gold sheet to pass under a series of Deployers holding various components (Cogwheels, Buttons, etc.).
| Material | Acquisition Method | Primary Use |
|---|---|---|
| Andesite Alloy | Crafting / Mixing | Shafts, Cogwheels, Andesite Casings |
| Copper Casing | Right-click Log with Copper | Fluid-related blocks |
| Brass Casing | Right-click Log with Brass | Advanced logistics and logic |
| Rose Quartz | Crafting (Quartz + Redstone) | Electron Tubes, Polished Rose Quartz |
Equipment and Tools
- Engineer's Goggles: Allows the player to see detailed kinetic information (Stress, Speed, Capacity) when looking at blocks.
- Wrench: The primary tool for configuring machines, rotating blocks, and instantly picking up Create components.
- Copper Backtank: A wearable air tank that provides oxygen underwater or powers the Potato Cannon and Extendo-Grip.
- Potato Cannon: A projectile weapon that uses various crops as ammunition, each with different effects (e.g., Poisonous Potatoes apply poison).