Create Big Cannons Explosive TNT Mod FAQ
10 questions players actually ask, answered.
How do I make explosions look like artillery blasts?
Simply place TNT and ignite it normally—the mod automatically transforms all explosions into artillery-style blasts with smoke plumes, shockwaves, and camera shake. No special setup or crafting required; the effects apply to all TNT detonations in your world.
Why does the boom sound come late?
The mod adds realistic delayed audio that travels at the speed of sound, so distant explosions will sound later than nearby ones. This is intentional and makes blasts feel more authentic to how sound actually propagates.
Can I trigger chain reactions with this mod?
Yes—when TNT detonates, it ignites adjacent TNT blocks, creating chain reactions across the ground. Stack or place TNT blocks close together to watch them cascade into massive multi-stage explosions.
Does the mod work in Bedwars and other mini-games?
The mod runs entirely on the client side in version 1.8.9, so you'll see the enhanced explosions even in mini-game servers that don't have the mod installed. Other players see standard explosions, but you get the full artillery experience.
How does the camera shake work?
Your screen shakes based on how close you are to the explosion center—nearby blasts cause intense rumbling, while distant ones produce subtle vibrations. The further away you stand, the less shake you feel.
Can I use explosions to reshape terrain?
Yes—the mod destroys blocks using energy-transfer crater physics instead of round spheres, creating realistic blast craters and uneven terrain. Larger explosions carve deeper, more dramatic landscapes than vanilla TNT.
What's the difference between this mod's explosions and vanilla TNT?
This mod adds rising smoke plumes, expanding shockwaves, physics-based camera shake, delayed sound effects, and crater-based block destruction. Vanilla TNT just removes blocks in a sphere with no visual spectacle.
Do the smoke particles look good up close?
Yes—the mod uses animated ten-frame smoke particle textures that create smooth, billowing clouds instead of flat or blocky effects. The particles rise and expand realistically using particle physics.
Will this mod lag my game?
The mod is optimized for client-side performance and shouldn't cause major lag, though massive multi-TNT chain reactions with lots of particles may impact weaker systems. Performance depends on your hardware and how many explosions occur simultaneously.
Can I see the shockwave clearly?
Yes—the shockwave is a visible blast wave that spreads outward from the detonation point, making it easy to see the explosion's force propagating across blocks and terrain. Larger explosions produce more dramatic, wider-reaching shockwaves.