Configure Color Balance and Saturation
Access Color Controls
Open the shader settings menu and navigate to the color grading or post-processing section. You'll find sliders for color balance, saturation, and tone adjustments.
Adjust Color Temperature
Use the color balance slider to shift the overall tone of your world. Moving toward warm tones adds orange and red hues, creating a sunset-like atmosphere; moving toward cool tones adds blue and cyan, creating a dawn or twilight feel.
Experiment with different times of day to see how color balance interacts with natural lighting.
Modify Saturation and Contrast
Increase saturation to make colors more vivid and vibrant—greens become richer, ores more striking. Decrease saturation for a more muted, realistic appearance.
Adjust contrast to control the difference between bright and dark areas. Higher contrast creates more dramatic visuals; lower contrast produces a softer, more uniform look.
Save Your Preferences
Once satisfied with your color settings, the shader typically saves automatically. Test your configuration across different biomes and lighting conditions to ensure it looks good everywhere.