Require Players to Hold a Specific Item Before Unlocking the End
Configure Item-Based End Portal Access
Restrict End access until players obtain and hold a required item. This works well for custom progression systems where you want players to craft or find something before facing the dragon.
1. Open /function disable_dimensions:config
2. Select the End dimension from the lock list
3. Choose "Add Item Condition" or similar option
4. Specify the item that must be held (for example, a special key item or crafted component)
5. Save your configuration
Behavior
When a player holding the required item attempts to enter an End portal, they pass through normally and receive their advancement. Players without the item are returned to spawn with a notification. The pack checks for the item in the player's inventory at the moment they touch the portal. This allows you to create custom progression gates—for instance, requiring players to craft a special item or defeat a boss to obtain a key before they can challenge the Ender Dragon.