Using the Outfit Maker, Mannequin, and Hologram Projector
Building an Outfit
Place an Outfit Maker block and right-click it. The Outfit Maker combines multiple skins into a single outfit. Load skins from a Skin Library or Global Skin Library, then assign each one to its slot — head, chest, legs, feet, or wings. Use the Outfit Skin Slot Unlock to open the outfit slot if it is locked.
Once assembled, save the outfit back to the library. You can then apply the whole outfit at once instead of assigning skins piece by piece.
Displaying and Previewing
Place a Mannequin to show an outfit in the world. Use the Mannequin Tool to pose or configure it, then apply an outfit from your library so the mannequin wears it. This is useful for previewing how a full set looks before committing it to your own armour.
Use the Hologram Projector to display a skin or outfit as a floating hologram. Place the projector, load a skin from the library, and it renders above the block. Combine the Hologram Projector with Skin Cube and Glass Skin Cube blocks — including the glowing variants — to build display cases and showcases for your skins.