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Zepholume Shaders Wiki › Guides › Creating Cozy Indoor Lighting for Builds

Creating Cozy Indoor Lighting for Builds

Understand Zepholume's Interior Lighting

Zepholume brightens cave interiors and indoor spaces by default, but you can enhance this further. The shader respects light sources (torches, lanterns, glowstone) and amplifies their effect naturally.

Increase Interior Ambient Light

Find the cave brightness or interior ambient light setting. Raising this makes enclosed spaces feel warmer and more inviting without washing out the scene. This works best when paired with strategic torch placement.

Use Light Blocks Strategically

Place torches, lanterns, candles, and other light sources in corners and walls to create pools of warm glow. Zepholume's soft shadow system means light spreads naturally without harsh edges, making small light sources feel cozy rather than dim.

Balance Contrast

Don't over-brighten interiors—some shadow depth keeps spaces feeling three-dimensional. Aim for visibility while maintaining contrast between lit and shadowed areas. Test your build at night in-game to see the full effect of your lighting design.