Getting Started with Quest Creation
Getting Started with Quest Creation
After installing CustomNPCs alongside this mod, launch your world and locate the RPG creation items in your inventory. The core item opens the main editor interface where you can build quests, dialogue trees, and NPC shops without leaving the game.
Start by using the core item to access the quest editor. Here you can set up quest triggers, define NPC dialogue paths, and link them to objectives. For shops, configure them to accept physical item currencies that players must gather and trade.
Use message markers—special placeable items—to mark locations in your world where custom text cues appear to players. You can also manage faction stats, player progression, and NPC parameters directly through the editor menus. The HUD customization tools let you design on-screen displays and popup messages to match your adventure's style.