Supplementaries Mod — Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
ai_tweaksAi Tweaks | |
altimeterAltimeter | |
antique_inkAntique Ink | |
ashAsh | |
ash_bricksAsh Bricks | |
awningAwning | |
bad_luck_tweaksBad Luck Tweaks | |
bamboo_spikesBamboo Spikes | |
barnaclesBarnacles | |
bellowsBellows | |
blackboardBlackboard | |
blocksBlocks | |
blue_bombBlue Bomb | |
bombBomb | |
bottle_xpBottle Xp | |
bubble_blockBubble Block | |
bubble_blowerBubble Blower | |
buildingBuilding | |
buntingBunting | |
cageCage | |
cannonCannon | |
cannon_boatCannon Boat | |
cannonballCannonball | |
captured_mobsCaptured Mobs | |
clock_and_compassClock And Compass | |
clock_blockClock Block | |
colored_mapsColored Maps | |
crystal_displayCrystal Display | |
daubDaub | |
dispenser_minecartDispenser Minecart | |
dispenser_tweaksDispenser Tweaks | |
enderman_headEnderman Head | |
extra_craftingExtra Crafting | |
faucetFaucet | |
flagFlag | |
flaxFlax | |
flower_boxFlower Box | |
fluteFlute | |
functionalFunctional | |
generalGeneral | |
globeGlobe | |
gobletGoblet | |
gold_barsGold Bars | |
gravel_bricksGravel Bricks | |
hat_standHat Stand | |
iron_gateIron Gate | |
item_shelfItem Shelf | |
itemsItems | |
jarJar | |
lumiseneLumisene | |
lumisene_bottleLumisene Bottle | |
lunch_basketLunch Basket | |
map_tweaksMap Tweaks | |
netherite_doorsNetherite Doors | |
notice_boardNotice Board | |
particlesParticles | |
pedestalPedestal | |
piston_tweaksPiston Tweaks | |
placeable_booksPlaceable Books | |
placeable_gunpowderPlaceable Gunpowder | |
placeable_sticksPlaceable Sticks | |
planterPlanter | |
plundererPlunderer | |
presentPresent | |
pulleyPulley | |
pulley_blockPulley Block | |
quiverQuiver | |
random_adventurer_mapsRandom Adventurer Maps | |
redstoneRedstone | |
road_signsRoad Signs | |
ropeRope | |
rope_arrowRope Arrow | |
sackSack | |
safeSafe | |
sconceSconce | |
slice_mapSlice Map | |
slidy_blockSlidy Block | |
slimed_effectSlimed Effect | |
slingshotSlingshot | |
soapSoap | |
speaker_blockSpeaker Block | |
spider_headSpider Head | |
spring_launcherSpring Launcher | |
sugar_cubeSugar Cube | |
throwable_bricksThrowable Bricks | |
timber_frameTimber Frame | |
toolsTools | |
turn_particleTurn Particle | |
turn_tableTurn Table | |
tweaksTweaks | |
urnUrn | |
way_signWay Sign | |
wind_vaneWind Vane | |
wrenchWrench | |
zombie_horseZombie Horse |
Ai Tweaks
| Option | What it does |
|---|---|
descriptionAllows mobs (like raiders and endermen) to dismount from boats when on land. Add more entities to the 'supplementaries:c | |
descriptionAllows pillagers to use cannon boats. Add more entities to the 'supplementaries:can_use_cannon_boat' tag to allow them t | |
descriptionAllows traders to open doors (because they couldn't apparently) | |
noteblock_scareNoteblock Scare | |
descriptionNoteblocks with a zombie head will scare off villagers | |
pillagers_use_cannon_boatsPillagers Use Cannon Boats | |
smart_boat_dismountSmart Boat Dismount | |
traders_open_doorsTraders Open Doors |
Altimeter
| Option | What it does |
|---|---|
descriptionAllows depth meter to have unique textures per each dimension. Add more dimensions IDs and a matching texture in the cor | |
click_actionClick Action | |
descriptionClick action for depth meter which displays current depth | |
extra_dimension_texturesExtra Dimension Textures | |
descriptionIncreasing this to be more than 1 will result in delth meter display image to be shown in float amounts instead of pixel | |
texture_precision_multiplierTexture Precision Multiplier |
Ash
| Option | What it does |
|---|---|
descriptionAllows rain to wash away ash layers overtime | |
ash_from_fire_chanceAsh From Fire Chance | |
basalt_ashBasalt Ash | |
descriptionBurnable blocks will have a chance to create ash layers when burned. Greater this number the greater the chance will be | |
rain_wash_ashRain Wash Ash | |
descriptionUse a datapack to tweak rarity |
Awning
| Option | What it does |
|---|---|
descriptionAllows entities to fall through awnings, when shifting. | |
descriptionAllows having slanted awnings. Disabled if you feel its cursed. | |
angleAngle | |
descriptionBouncing angle of slanted awnings | |
shift_throughShift Through | |
slantSlant |
Bad Luck Tweaks
| Option | What it does |
|---|---|
descriptionIf you have unluck you are more likely to get hit by a lighting. Holding a lightning rod also causes this | |
lightning_unluckLightning Unluck |
Bamboo Spikes
| Option | What it does |
|---|---|
descriptionAllows entities killed by spikes to drop loot as if they were killed by a player | |
descriptionAlternative mode for bamboo spikes. Allows only harmful effects to be applied on them and they obtain infinite durabilit | |
only_allow_harmful_effectsOnly Allow Harmful Effects | |
player_lootPlayer Loot | |
populate_creative_tabPopulate Creative Tab | |
descriptionPopulate the creative inventory with all tipped spikes variations | |
tipped_spikesTipped Spikes |
Bellows
| Option | What it does |
|---|---|
base_periodBase Period | |
base_velocity_scalingBase Velocity Scaling | |
descriptionbellows pushes air following this equation: air=(sin(2PI*ticks/period)<0), with period = base_period-(redstone_power-1)* | |
descriptionentities with velocity greater than this won't be pushed | |
descriptionnote that it will still only keep alive the two fire blocks closer to it | |
power_scalingPower Scaling | |
rangeRange | |
descriptionvelocity increase uses this equation: vel = base_vel*((range-entity_distance)/range) with base_vel = base_velocity_scali |
Blackboard
| Option | What it does |
|---|---|
colored_blackboardColored Blackboard | |
descriptionEnable to draw directly on a blackboard using any dye. Gui still only works in black and white | |
interaction_modeInteraction Mode | |
descriptionInteraction mode for blackboards |
Blue Bomb
| Option | What it does |
|---|---|
baby_explosion_radiusBaby Explosion Radius | |
baby_fire_durationBaby Fire Duration | |
descriptionBlue bomb explosion radius. Same blast as a normal bomb, just a bit bigger | |
break_blocksBreak Blocks | |
descriptionDo blue bombs break blocks like tnt? | |
explosion_radiusExplosion Radius | |
descriptionExplosion radius of the baby bombs scattered by a blue bomb | |
descriptionHow many baby bombs a blue bomb scatters when it goes off. Set to 0 to turn it into a plain, bigger bomb | |
descriptionSeconds of fire baby bombs set nearby entities on fire for. 0 to disable | |
split_countSplit Count |
Bomb
| Option | What it does |
|---|---|
descriptionBomb explosion radius (damage depends on this) | |
bomb_fuseBomb Fuse | |
break_blocksBreak Blocks | |
cooldownCooldown | |
descriptionDo bombs break blocks like tnt? | |
descriptionEnable bomb item cooldown | |
explosion_radiusExplosion Radius | |
descriptionPut here any number other than 0 to have your bombs explode after a certain amount of ticks instead than on contact |
Bottle Xp
| Option | What it does |
|---|---|
descriptionAllow bottling up xp by using a bottle on an enchanting table | |
descriptionBlock that should be clicked on for bottling to work. Leave blank for enchanting table. You can put another block here f | |
descriptionbottling health cost | |
costCost | |
target_blockTarget Block |
Bubble Block
| Option | What it does |
|---|---|
break_when_touchedBreak When Touched | |
descriptionCan bubble break when touched on? | |
grow_speedGrow Speed | |
descriptionHow fast it grows when created. 1 to be instant | |
lifetimeLifetime | |
max_chargesMax Charges | |
descriptionMax lifetime of bubble blocks. Set to 10000 to have it infinite | |
descriptionMax number of charges a bubble blower can hold | |
wobbleWobble | |
descriptionWobbling intensity. set to 0 to disable |
Bubble Blower
| Option | What it does |
|---|---|
descriptionAmount of soap consumed per bubble block placed | |
stasis_costStasis Cost |
Building
| Option | What it does |
|---|---|
blackstone_lampBlackstone Lamp | |
blackstone_tileBlackstone Tile | |
buntingBunting | |
descriptionBuntings are automatically disabled if 'rope' feature is disabled | |
candle_holderCandle Holder | |
checker_blockChecker Block | |
deepslate_lampDeepslate Lamp | |
doormatDoormat | |
end_stone_lampEnd Stone Lamp | |
feather_blockFeather Block | |
fine_woodFine Wood | |
fire_pitFire Pit | |
flint_blockFlint Block | |
lapis_bricksLapis Bricks | |
pancakePancake | |
raked_gravelRaked Gravel | |
statueStatue | |
stone_lampStone Lamp | |
stone_tileStone Tile | |
wicker_fenceWicker Fence |
Bunting
| Option | What it does |
|---|---|
fast_buntingsFast Buntings | |
descriptionMakes buntings use normal block models with no animation for faster performance. When off this is only active when viewe |
Cage
| Option | What it does |
|---|---|
allow_all_mobsAllow All Mobs | |
descriptionAllows all baby mobs to be captured by cages | |
descriptionAllows all entities to be captured by cages and jars. Not meant for survival | |
cage_allow_all_babiesCage Allow All Babies | |
cage_auto_detectCage Auto Detect | |
descriptionDynamically allows all small mobs inside cages depending on their hitbox size | |
descriptionHealth percentage under which mobs will be allowed to be captured by cages and jars. Leave at 100 to accept any health l | |
health_thresholdHealth Threshold | |
descriptionMakes it so all (hostile) mobs captured by cages and jars will be set to persistent so they won't despawn when released | |
persistent_mobsPersistent Mobs | |
require_tamingRequire Taming | |
descriptionWhen on, if a mob is tameable, it will only be capturable when tamed. |
Cannon
| Option | What it does |
|---|---|
descriptionCannon fire power multiplier | |
cooldownCooldown | |
explode_tntExplode Tnt | |
fire_powerFire Power | |
fuse_timeFuse Time | |
descriptionMakes TNT-like block shot from a cannon explode on impact | |
music_disc_heave_hoMusic Disc Heave Ho | |
descriptionTime for a cannon to be able to fire again after it has been fired | |
descriptionTime for a cannon to fire a projectile after it has been lit up |
Cannon Boat
| Option | What it does |
|---|---|
descriptionCannon boat recoil multiplier. Higher values will make the cannon boat recoil more when firing a cannonball | |
recoil_multiplierRecoil Multiplier |
Cannonball
| Option | What it does |
|---|---|
3d_model3d Model | |
break_radiusBreak Radius | |
descriptionCannonball power scaling. Higher values will make cannonballs have more energy. Reminder that the damage and breaking po | |
power_scalingPower Scaling | |
descriptionRadius of the 'explosion' when a cannonball hits a block. Set to 0 to disable | |
descriptionRender cannonballs as 3D models |
Captured Mobs
| Option | What it does |
|---|---|
descriptionA list of mobs that can be ticked on client side when inside jars. Mainly used for stuff that has particles. Can cause i | |
tickable_inside_jarsTickable Inside Jars |
Clock And Compass
| Option | What it does |
|---|---|
descriptionAllow these features to work in dimensions like nether or end where normally clocks don't work | |
descriptionAllow to right click with a clock to display current time in numerical form | |
descriptionAllow to right click with a compass to display current coordinates in numerical form | |
clock_right_clickClock Right Click | |
compass_right_clickCompass Right Click | |
works_in_unnatural_dimensionsWorks In Unnatural Dimensions |
Clock Block
| Option | What it does |
|---|---|
24h_format24h Format | |
descriptionDisplay 24h time format. False for 12h format |
Colored Maps
| Option | What it does |
|---|---|
accurate_colorsAccurate Colors | |
descriptionColors tall grass same color as grass | |
descriptionMakes colored maps a bit more accurate. Might affect performance | |
descriptionNeeds the server config with same name on. If on here it will ignore the server one and keep vanilla colors | |
tall_grass_colorTall Grass Color | |
tinted_blocks_on_mapsTinted Blocks On Maps |
Crystal Display
| Option | What it does |
|---|---|
descriptionAllows chaining 2 crystal displays, letting one power the other to its left IF its own power exceeds 10. Given power wil | |
chainingChaining |
Daub
| Option | What it does |
|---|---|
wattle_and_daubWattle And Daub |
Dispenser Minecart
| Option | What it does |
|---|---|
adjust_projectile_angleAdjust Projectile Angle | |
descriptionMakes projectiles shot from dispenser minecart retain the minecart velocity and be shot at an angle when the minecart is |
Dispenser Tweaks
| Option | What it does |
|---|---|
descriptionAllows dispensers to use axes on blocks to strip logs and scrape off copper oxidation and wax | |
axe_stripAxe Strip | |
descriptionEnables extracting bundles items with dispensers | |
descriptionEnables shooting ender pearls with dispensers | |
extract_from_bundlesExtract From Bundles | |
shoot_ender_pearlsShoot Ender Pearls |
Enderman Head
| Option | What it does |
|---|---|
descriptiondo enderman heads work when looked from any side? | |
drop_headDrop Head | |
ticks_to_increase_powerTicks To Increase Power | |
descriptionTime to increase 1 power level when being looked at | |
work_from_any_sideWork From Any Side |
Extra Crafting
| Option | What it does |
|---|---|
descriptionAdds a recipe to add 'lore' strings to an item by combining it with a named nametag | |
descriptionAdds recipes to craft suspicious gravel and suspicious sand | |
item_loreItem Lore | |
sus_recipesSus Recipes |
Faucet
| Option | What it does |
|---|---|
descriptionAllows faucets to fill entities inventories | |
fill_entities_belowFill Entities Below | |
spill_itemsSpill Items | |
descriptionTurn off to prevent faucets from dropping items |
Flag
| Option | What it does |
|---|---|
descriptionAllows right/left clicking on a stick to lower/raise a flag attached to it | |
descriptionAt which graphic settings flags will have a fancy renderer: 0=fast, 1=fancy, 2=fabulous | |
fancinessFanciness | |
descriptionHow much the wave amplitude increases each pixel. (Amplitude increment per pixel) | |
descriptionHow slow a flag will oscillate. (Period of oscillation) Lower value = faster oscillation | |
descriptionHow tall the wave lobes will be. (Wave amplitude) | |
descriptionHow wavy the animation will be in pixels. (Wavelength) | |
intensityIntensity | |
intensity_incrementIntensity Increment | |
descriptionMakes flags render as sideways banner. Ignores many of the previously defined configs | |
descriptionMaximum allowed pole length | |
pole_lengthPole Length | |
render_as_bannerRender As Banner | |
slownessSlowness | |
stick_poleStick Pole | |
wavynessWavyness |
Flax
| Option | What it does |
|---|---|
wild_flaxWild Flax |
Flower Box
| Option | What it does |
|---|---|
descriptionMakes so flower boxes can only contain one tall flower item per block | |
simple_modeSimple Mode |
Flute
| Option | What it does |
|---|---|
descriptionAllows flute to be unbound. Unbound flutes will search for pets in a radius and teleport them to the player | |
bound_distanceBound Distance | |
descriptionDisplay visual particles when a playing a flute | |
descriptionMax distance at which a bound flute will allow a pet to teleport | |
note_particlesNote Particles | |
descriptionRadius in which an unbound flute will search pets | |
unboundUnbound | |
unbound_radiusUnbound Radius |
Functional
| Option | What it does |
|---|---|
fodderFodder | |
hourglassHourglass |
General
| Option | What it does |
|---|---|
descriptionConfig button Y offset | |
configs_buttonConfigs Button | |
configs_button_opens_mod_listConfigs Button Opens Mod List | |
configs_button_rainbow_outlineConfigs Button Rainbow Outline | |
configs_button_y_offsetConfigs Button Y Offset | |
creative_tabCreative Tab | |
descriptionDisable incompatible mods warning screen | |
descriptionDisable startup messages and sanity check that the mod performs to inform of possible detected crashes that might occur | |
descriptionDisables Optifine warn screen | |
dispensersDispensers | |
dynamic_assets_generation_modeDynamic Assets Generation Mode | |
descriptionEnable Creative Tab | |
descriptionEnable Quark style config button on main menu | |
descriptionEnable Supplementaries to base textures off external Resource Packs rather than mod's default textures. | |
I am very boring and I don't want any Easter EggI am very boring and I don't want any Easter Egg | |
descriptionMake the config button open Moonlight's mod list, where every installed mod's config can be reached, instead of going st | |
no_incompatible_mods_screenNo Incompatible Mods Screen | |
no_optifine_warn_screenNo Optifine Warn Screen | |
descriptionOutline the config button with a rainbow when hovered | |
placeable_tooltipsPlaceable Tooltips | |
red_merchant_spawn_multiplierRed Merchant Spawn Multiplier | |
sanity_checks_messagesSanity Checks Messages | |
descriptionSet to false to disable custom dispenser behaviors (i.e: filling jars) if for some reason they are causing trouble | |
descriptionShow some tooltip hints to guide players through the mod | |
descriptionShow tooltips items that have been made placeable | |
descriptionslightly increase this or decrease this number to tweak the red merchant spawn chance. Won't spawn at 0 and will spawn t | |
tooltip_hintsTooltip Hints | |
descriptionunfunny | |
use_external_resource_packUse External Resource Pack |
Globe
| Option | What it does |
|---|---|
descriptionDisplays current coordinates when using a globe | |
descriptionEnable a random globe texture for each world | |
random_worldRandom World | |
sepia_globeSepia Globe | |
descriptionSepia globes are automatically disabled if 'antique_ink' feature is disabled | |
show_coordinatesShow Coordinates |
Goblet
| Option | What it does |
|---|---|
allow_drinkingAllow Drinking | |
descriptionAllows drinking from goblets |
Gravel Bricks
| Option | What it does |
|---|---|
allow_breakingAllow Breaking | |
descriptionAllows gravel bricks to break when fallen upon or when an entity walks on them with enough falling speed |
Hat Stand
| Option | What it does |
|---|---|
descriptionAllow all items to go on hat stand | |
swing_physicsSwing Physics | |
unrestrictedUnrestricted |
Iron Gate
| Option | What it does |
|---|---|
descriptionAllows two iron gates to be opened simultaneously when on top of the other | |
door-like_gatesDoor-like Gates | |
double_openingDouble Opening | |
descriptionMakes iron (ang gold) gates behave like their door counterpart so for example iron gates will only be openable by redsto |
Item Shelf
| Option | What it does |
|---|---|
climbable_shelvesClimbable Shelves | |
descriptionMakes item shelves climbable | |
supported_blocksSupported Blocks | |
descriptionTranslate down displayed 3d blocks so that they are touching the shelf. Note that they will not be centered vertically t |
Jar
| Option | What it does |
|---|---|
descriptionAllow Jars to capture small mobs | |
descriptionAllow Jars to hold cookies | |
descriptionAllow Jars to hold liquids from bottles, buckets and bowls | |
descriptionAllow right click to instantly eat or drink food or potions inside a placed jar. Disable if you think this ability is op | |
descriptionAllows the player to directly drink from jar items | |
capacityCapacity | |
drink_from_jarDrink From Jar | |
drink_from_jar_itemDrink From Jar Item | |
descriptionDynamically allows all small mobs inside jars depending on their hitbox size | |
jar_auto_detectJar Auto Detect | |
jar_captureJar Capture | |
jar_cookiesJar Cookies | |
descriptionJar liquid capacity: leave at 12 for pixel accuracy | |
jar_liquidsJar Liquids |
Lumisene
| Option | What it does |
|---|---|
flammable_from_lumisene_block_durationFlammable From Lumisene Block Duration | |
descriptionGives the flammable effext also when merely stepping on lumisene. Turning this off if you think effects are not somethin |
Lumisene Bottle
| Option | What it does |
|---|---|
descriptionDuration of the flammable effect when you drink a lumisene bottle | |
descriptionDuration of the glowing effect when you drink a lumisene bottle | |
descriptionEnables lumisene bottles and the flammable effect and lumisene bottles. Turn off if you think its over the top and doesn | |
flammable_durationFlammable Duration | |
glowing_durationGlowing Duration |
Lunch Basket
| Option | What it does |
|---|---|
descriptionAdds an overlay to lunch boxes in gui displaying currently selected food | |
descriptionAllows lunch baskets to be placed on the ground | |
descriptionArrow stacks that can fit inside a lunch basket. Requires reboot | |
overlayOverlay | |
placeablePlaceable | |
slotsSlots |
Map Tweaks
| Option | What it does |
|---|---|
block_map_markersBlock Map Markers | |
death_markerDeath Marker | |
descriptionEnables beacons, lodestones, respawn anchors, beds, conduits, portals to be displayed on maps by clicking one of them wi | |
descriptionMakes blocks tagged as 'tinted_on_map' use their tint color. This allows for accurate biome colors for water and grass a | |
descriptionShows a death marker on your map when you die. Requires a recovery compass in player inventory or similar | |
tinted_blocks_on_mapsTinted Blocks On Maps |
Netherite Doors
| Option | What it does |
|---|---|
doorDoor | |
descriptionMakes netherite doors and trapdoors unbreakable | |
trapdoorTrapdoor | |
unbreakableUnbreakable |
Notice Board
| Option | What it does |
|---|---|
allow_any_itemAllow Any Item | |
descriptionAllows notice board displayed text to be centered instead of being left aligned | |
descriptionAllows notice boards to accept and display any item, not just maps and books | |
centered_textCentered Text | |
descriptionEnables a GUI for the block. Not needed as the block just holds one item which you can place by clicking on it | |
guiGui |
Pedestal
| Option | What it does |
|---|---|
descriptionEnable displayed item spin | |
descriptionEnable special display types for items like swords, tridents or end crystals | |
fancy_renderersFancy Renderers | |
speedSpeed | |
spinSpin | |
descriptionSpin speed |
Piston Tweaks
| Option | What it does |
|---|---|
cooperative_pistonsCooperative Pistons | |
descriptionIf true, adjacent pistons facing the same direction can pool their 12-block push budget to move structures larger than a | |
descriptionIf true, pistons can push blocks that have a block entity (e.g. chests, furnaces). Blocks whose push reaction is BLOCK a | |
descriptionIf true, pushing an empty cauldron into a water or lava source (with a piston or a pulley) fills it with that fluid, ins |
Plugin Supplementaries
| Option | What it does |
|---|---|
hat_standHat Stand |