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Starlite Cosmic Shaders Wiki › Guides › Maximize God Rays Through Trees and Clouds

Maximize God Rays Through Trees and Clouds

Find God Ray Controls

In the shader settings menu, search for God Rays, Crepuscular Rays, Light Shafts, or Volumetric Light options. These control the bright rays that stream through foliage and clouds.

Adjust Ray Intensity and Quality

Key settings include:

  • Ray intensity – Higher values make god rays more prominent and visible
  • Ray quality/samples – More samples create smoother, more detailed rays (impacts performance)
  • Ray length – Controls how far rays extend from their source
  • Ray density – Affects how concentrated or spread out the rays appear

Optimize for Your Environment

God rays are most visible when:

  • The sun or moon is partially obscured by trees or clouds
  • You're in a forest or area with dense foliage
  • The sky is bright but not completely clear

Performance Balance

If god rays cause lag, reduce the quality/sample count first—this maintains the effect while improving frame rate. You can also lower intensity slightly for a more subtle appearance that still looks atmospheric.