Enhance Lighting in Dark Areas and Caves
Access Lighting Controls
Open the shader menu with Right Shift + R and find the Lighting or Brightness section.
Increase Ambient Light
Boost the ambient light level to brighten caves and shadowed areas without making the world look washed out. This setting affects how much light fills spaces that aren't directly lit by the sun or torches.
Adjust Night Brightness
If caves feel too dark at night, increase the moonlight strength or night brightness slider. This makes underground exploration more visible without breaking immersion.
Fine-Tune Block Lighting
Torches, lanterns, and other light sources can be made more prominent by increasing block light intensity. This helps your torches feel more useful in dark spaces.
Test and Balance
Walk through caves and compare lit vs. unlit areas. If the world feels too bright overall, dial back ambient light slightly. Skyrune's lighting system should feel natural while keeping visibility high.