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How to Automate Redstone Signals Wirelessly

Pairing Transmitter and Receiver

Place a Redstone Transmitter and a Redstone Receiver. These two form a wireless redstone link. Right-click the transmitter to set its channel, then right-click the receiver and set the same channel. A redstone signal entering the transmitter is broadcast on that channel and output by every receiver tuned to it.

Wiring Into Your Build

Feed the Redstone Transmitter with redstone from a lever, button, or Redstone Module output. The transmitter emits nothing on its own; it only relays an incoming signal. Take the output from the Redstone Receiver into whatever you are controlling — a door, a Spawner, a Sequencer, or a Logic block. Run Wire where you need to carry the signal across distance without redstone dust.

Using Channels for Multiple Circuits

Give each independent circuit its own channel. Two transmitters on different channels do not interfere, and one transmitter can feed many receivers on the same channel. Combine this with a Sequencer to fire timed pulses, or a Timer to send repeating signals, and the receiver delivers them remotely. A Redstone Screen Module on a Screen can display the current state of a channel so you can confirm a signal is active without walking to the receiver.