Crafting Flux-Infused Tools, Weapons, and the Battle Wrench
Tool Set
Flux-Infused Pickaxe, Flux-Infused Axe, Flux-Infused Shovel, and Flux-Infused Hoe cover the standard tool roles. Flux-Infused Hammer and Flux-Infused Excavator are the area tools: the Hammer handles stone and ore in bulk, the Excavator handles dirt, sand, and gravel. Flux-Infused Sickle clears plants and crops in a sweep. Each recipe uses Flux-Infused Ingots, Flux-Infused Plating, and an Obsidian Rod or Flux-Infused Obsidian Rod as the handle.
Weapons
Flux-Infused Sword is the standard melee weapon. Flux-Infused Bow, Flux-Infused Crossbow, and Flux-Infused Trident cover ranged and thrown combat. Flux-Infused Shield blocks incoming hits. Flux-Infused Battle Wrench is a combined tool and weapon — carry it when you want one slot to do both jobs.
Ammo and Storage
Flux-Infused Quiver stores arrows for the Bow and Crossbow so you are not digging through inventory mid-fight. Craft it before long ranged trips.
Utility Items
Flux-Infused Fishing Rod works like a normal rod but is built from the mod's components. Flux-Infused Air is a block used in movement and propulsion setups. Flux-Infused Path is a walkable block for routes and floors.
Build Order
Start with Pickaxe, Axe, and Shovel. Add Hammer and Excavator once you have spare plating. Then craft Sword and Shield, followed by Bow or Crossbow with a Quiver. Battle Wrench and Trident come last, when ingots and plating are plentiful.