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Posterizationshader Shaders Wiki › Guides › Create Consistent Lighting Across Day and Night Cycles

Create Consistent Lighting Across Day and Night Cycles

Understand Posterization and Time of Day

The shader applies color banding to both sunlight and moonlight. During day, colors are bold and saturated; at night, they compress into fewer, darker bands. This is intentional—the cartoon effect adapts to available light.

Adjust Sky and Ambient Lighting

Look for shader settings controlling ambient light levels or sky brightness. Increasing ambient light ensures blocks remain visible and colorful even at night, reducing the harsh contrast between day and night posterization.

Use Artificial Lighting Strategically

Place torches, lanterns, and other light sources to maintain color variety during night. The shader's flat shading makes artificial light sources stand out clearly, so strategic placement creates visual interest without looking unnatural.

Test Across Full Cycles

Play through a complete day-night cycle in your world. Observe how colors shift and whether the posterization remains readable. Adjust ambient settings if night becomes too dark or day too washed out.

Consider Gameplay Context

Some players prefer dramatic night darkening for atmosphere; others want consistent visibility. Your ideal settings depend on whether you prioritize aesthetics or practical gameplay.