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Old Horseel Wiki › Guides › Edit and Customize Horse Models with Blockbench

Edit and Customize Horse Models with Blockbench

Open the Source Files

The Old Horse Model includes two Blockbench project files (.bbmodel format) in the pack. Extract or locate these files and open them in Blockbench. You'll see the complete 3D model structure with all bones, textures, and animations laid out for editing.

Make Your Edits

You can modify:

  • Geometry: Adjust bone sizes, positions, and proportions to create a unique horse shape
  • Textures: Repaint the included texture files to add custom markings, colors, or patterns
  • Animations: Edit existing animations or create new ones for different movements

Export and Test

Once you've finished editing, export your modified model back into the resource pack structure. Replace the original model files and reload your resource pack in-game to see your changes applied to all horses. Test in a world with various horses to ensure your edits work correctly across different coat colors and armor types.