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Ok Zoomer Mod — Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
appearanceAppearance
controlsControls
discard_changesDiscard Changes
presetsPresets
tweaksTweaks
zoom_scrollingZoom Scrolling
zoom_transitionZoom Transitions

Appearance

OptionWhat it does
tooltipDisables the zoom overlay.
tooltipExpands the entity distance while zooming in, allowing creatures and certain blocks to be seen from afar.
tooltipExpands the entity distance while zooming in, allowing creatures and certain blocks to be seen from afar. This will only
tooltipExpands the entity distance while zooming in, allowing creatures and certain blocks to be seen from afar. Without having
hide_crosshairHide Crosshair
tooltipHides the crosshair while zooming.
tooltipImproves performance by making the game render less of the world while zoomed in.
tooltipImproves performance by making the game render less of the world while zoomed in. This feature depends on the Sodium mod
tooltipKeeps the entity distance intact while zooming in. Creatures and certain blocks may not be visible from afar.
offOff
onOn
persistent_interfacePersistent Interface
reduce_view_bobbingReduce View Bobbing
tooltipReduces view bobbing proportionally to how far the zoom is.
tooltipRetains the interface when zooming.
safeSafe
see_distant_entitiesSee Distant Entities
smart_occlusionSmart Occlusion
spyglassSpyglass
tooltipUses a vignette as the zoom overlay. The vignette texture can be found at assets/ok_zoomer/textures/misc/zoom_overlay.pn
tooltipUses the spyglass overlay as the zoom overlay.
vignetteVignette
zoom_handsZoom Hands
zoom_overlayZoom Overlay
tooltipZooms the hand when zooming.

Controls

OptionWhat it does
tooltipAdds the spyglass's sounds effects on alternating zoom.
tooltipAdds zoom manipulation keys along with the zoom key. A game restart will be required in order to apply the changes.
bothBoth
tooltipChanges the speed of the cinematic camera.
cinematic_cameraCinematic Camera
cinematic_camera_speedCinematic Camera Speed
extra_key_bindsExtra Key Binds
holdHold
offOff
persistentPersistent
reduce_sensitivityReduce Sensitivity
tooltipReduces the mouse sensitivity proportionally to how far the zoom is.
replace_zoomReplace Zoom
require_itemRequire Item
sensitivity_scaleSensitivity Scale
spyglass_modeSpyglass Mode
spyglass_soundsSpyglass Sounds
tooltipThe scale of the mouse sensitivity used while zooming.
tooltipThe zoom will always be enabled, with the zoom key being used for zoom scrolling.
tooltipThe zoom will be toggled by the zoom key.
tooltipThe zoom will require the zoom key to be held.
toggleToggle
tooltipUses the game's cinematic camera while zooming.
zoom_modeZoom Mode
tooltipZooming will act as a complete replacement of the spyglass zoom, requiring one to work and replacing its zoom as well.
tooltipZooming will replace the spyglass zoom but it won't require one in order to work.
tooltipZooming will require a spyglass in order to work. This option is configurable through the ok_zoomer:zoom_dependencies it
tooltipZooming won't require a spyglass and won't replace its zoom.

Presets

OptionWhat it does
tooltipA pure zoom that keeps everything in view.
tooltipA zoom configured with the Persistent mode in mind.
tooltipA zoom featuring a clean cinematic view with no obstructions.
tooltipA zoom that accurately emulates OptiFine's zoom.
tooltipA zoom that closely simulates Zoomify's zoom without imitating its technical limitations.
tooltipA zoom that replaces and mimics the spyglass' zoom.
apply_presetApply Preset
cameraCamera
classicClassic
competitiveCompetitive
persistentPersistent
presetPreset
tooltipResets the settings to the selected preset.
spyglassSpyglass
zoominatorZoominator

Sodium

OptionWhat it does
zoomZoom

Tweaks

OptionWhat it does
debug_scrollingDebug Scrolling
tooltipDisplays debug information for zoom scrolling. This may help with configuring it
numeric_slidersNumeric Sliders
persistent_captionsPersistent Captions
tooltipPersists the closed captions even if Persistent Interface is disabled.
print_owo_on_startPrint owo on Start
tooltipPrints a random owo in the console when the game starts.
tooltipUses sliders for numeric options instead of number inputs, trading number range for ease of configuration.

Zoom Scrolling

OptionWhat it does
tooltipAdds sound effects on zoom scrolling.
tooltipAllows for resetting the zoom with the middle mouse button.
tooltipAllows to increase or decrease the zoom by scrolling with the mouse wheel.
balancedBalanced
tooltipControls how long the transition should last for. 20 ticks is equal to 1 second.
default_scroll_stepDefault Scroll Step
tooltipDetermines the base of the exponential curve used for incrementation. If unsure, keep this value at 2.
tooltipDetermines the resolution of zoom scrolling. This will effectively multiply the amount of scroll steps.
forget_scroll_stepForget Scroll Step
tooltipIf enabled, the current scroll step is forgotten once zooming is finished.
instantInstant
linearLinear
reset_zoom_with_mouseReset Zoom with Mouse
scroll_baseScroll Base
scroll_resolutionScroll Resolution
scroll_soundsScroll Sounds
scroll_step_limitScroll Step Limit
sineSine
smoothSmooth
springSpring
tooltipThe default scroll step to use on zooming in.
tooltipThe maximum amount of scroll steps that the zoom can reach.
tooltipThe zoom will abruptly transition between each increment.
tooltipThe zoom will bouncily transition between each increment. Avoid using it too often!
tooltipThe zoom will linearly transition between each increment.
tooltipThe zoom will smoothly transition between each increment using a sine curve.
tooltipThe zoom will smoothly transition between each increment using cubic interpolation, balancing between linearity and smoo
tooltipThe zoom will smoothly transition between each increment using the game's smooth curve.
transitionTransition
transition_ticksTransition Ticks
zoom_scrollingZoom Scrolling

Zoom Transition

OptionWhat it does
balancedBalanced
tooltipControls how long the end transition should last for. 20 ticks is equal to 1 second.
tooltipControls how long the start transition should last for. 20 ticks is equal to 1 second.
end_transitionEnd Transition
end_transition_ticksEnd Transition Ticks
instantInstant
invert_end_transitionInvert End Transition
invert_start_transitionInvert Start Transition
tooltipInverts the end transition's curve.
tooltipInverts the start transition's curve.
linearLinear
sineSine
smoothSmooth
springSpring
start_transitionStart Transition
start_transition_ticksStart Transition Ticks
tooltipThe zoom will abruptly transition between its off and on states.
tooltipThe zoom will abruptly transition between its on and off states.
tooltipThe zoom will bouncily transition between its off and on states. Avoid using it too often!
tooltipThe zoom will bouncily transition between its on and off states. Avoid using it too often!
tooltipThe zoom will linearly transition between its off and on states.
tooltipThe zoom will linearly transition between its on and off states.
tooltipThe zoom will smoothly transition between its off and on states using a sine curve.
tooltipThe zoom will smoothly transition between its off and on states using cubic interpolation, balancing between linearity a
tooltipThe zoom will smoothly transition between its off and on states using the game's smooth curve.
tooltipThe zoom will smoothly transition between its on and off states using a sine curve.
tooltipThe zoom will smoothly transition between its on and off states using cubic interpolation, balancing between linearity a
tooltipThe zoom will smoothly transition between its on and off states using the game's smooth curve.