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MrCrayfish's Gun Mod Wiki › Guides › How to Craft the Workbench and Start the Gun Progression

How to Craft the Workbench and Start the Gun Progression

Build the Workbench First

Every gun, attachment, and ammunition type in the mod is produced at the Workbench. Without it you cannot progress past basic materials. Gather the vanilla ingredients the Workbench recipe calls for, place them in a crafting table using the standard shaped recipe, and pick up the resulting Workbench block. Place it down somewhere with room around it, because you will return to it constantly.

Feed the Workbench Correctly

Open the Workbench and you will see a dedicated input area rather than a normal 3x3 grid. The mod's recipes are handled through the cgm:workbench recipe type, so items must be placed in the slots the interface expects — not arranged like a vanilla crafting grid. The Workbench covers 24 recipes in total, which is where nearly all of your gear comes from.

Start by producing Basic Bullet and Shell, since these feed the Pistol, Machine Pistol, Shotgun, and Rifle. From there, work toward Advanced Bullet for the Assault Rifle, Heavy Rifle, and Minigun. Explosive options — Grenade, Stun Grenade, Missile, and the Bazooka and Grenade Launcher that fire them — come later once you have the base materials flowing.

Keep the Workbench stocked with your intermediate components. Attachments such as scopes, grips, and stocks are also made here, so the same block that builds your first Pistol will later kit it out.