Making the Rotting, Skeletal, and Stinging Totems
Shared Crafting Logic
The Rotting Totem of Undying, Skeletal Totem of Undying, and Stinging Totem of Undying all follow the same pattern: a vanilla Totem of Undying plus a themed ingredient, combined in a shaped crafting recipe. Each recipe is shaped, so the ingredient positions are fixed.
Rotting Totem of Undying
Combine a Totem of Undying with the rotting-themed ingredient in the shaped layout. The result is the Rotting Totem of Undying, which activates on fatal damage and applies its rotting effect.
Skeletal Totem of Undying
Use a Totem of Undying with the skeletal ingredient in the shaped grid. The output is the Skeletal Totem of Undying, consumed when you would die to trigger its skeletal effect.
Stinging Totem of Undying
Place a Totem of Undying with the stinging ingredient in the shaped recipe. This yields the Stinging Totem of Undying, which triggers its stinging effect instead of letting you die.
Practical Notes
All three are consumed on activation, so craft several before dangerous fights. Keep them in your offhand or hotbar so they trigger automatically. Since every recipe is shaped, verify the output slot before removing the item — a misplaced ingredient produces nothing.