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Power Armor Weapons: Railgun, Plasma Cannon, and Blade Launcher

Ranged Weapons

Install the Railgun, Plasma Cannon, or Blade Launcher as modules on your Power Armor. Each fires from the suit and draws energy per shot. The Railgun is a long-range single-target option, the Plasma Cannon delivers heavy damage, and the Blade Launcher fires projectiles. Add Binoculars for target spotting before you fire.

Melee and Support

Melee Assist improves close-range damage from the Power Fist. Mob Repulsor pushes hostile mobs away, useful when you are outnumbered. Energy Shield absorbs incoming damage at the cost of energy. Lightning Summoner calls down lightning on a target. Piglin Pacification Module prevents Piglin aggression in the Nether.

Managing Energy in Combat

Weapons drain the suit fast. Install a Kinetic Generator to recover energy as you move between fights, or a Thermal Generator near lava. A Cooling System prevents overheating during sustained fire. Keep Diamond Plating or Netherite Plating installed so you survive return damage while your weapons cycle. Swap weapon modules at the Power Armor Tinker Table depending on whether you expect ranged or melee encounters.