Using the Alchemy, Cooking and Enchanting Stations
Alchemy Station
Place the Alchemy Station block and right-click to open it. It handles the mod's alchemy recipes, which are drawn from the registered crafting_shaped and crafting_shapeless recipe set. Feed in the required ingredients and take the output.
Cooking Station
The Cooking Station block works the same way for food recipes. Place it, open it, insert ingredients, collect the finished food. Keep one near your Alchemy Station so you can process both types of consumables in one area.
Enchanting Station
The Enchanting Station block is where you apply enchantments to gear. Bring the gear and the required materials, open the station, and apply the enchantment. This is separate from the Gear Crafting Station, which produces the base item.
Salvaging Station
Use the Salvaging Station block to break unwanted gear into materials. Pair it with Disassembler's Learning Method to learn from what you salvage.
Suggested Base Layout
- Gear Crafting Station for producing gear
- Enchanting Station for enchanting it
- Salvaging Station for breaking down junk
- Alchemy Station for potions and reagents
- Cooking Station for food
- Map Device for running Adventure Maps
Keeping all six blocks in one room lets you move from craft to enchant to salvage without walking across your base.