Leveling, Rewards, and Stat Targeting with Currency
Leveling Nearby Entities
Level Nearest Entity raises the level of the nearest entity. Use it on a target you want to fight at a higher level for better experience and drops. Pair it with Increase Rarity Nearest Entity when you want both level and rarity bumped on the same fight.
Reward Bags
Level Up Reward Bag grants rewards as you progress. Open them as you receive them rather than stockpiling — the contents feed your gear and currency loop. Gear Loot Bag and Gear Crate serve a similar role for gear specifically.
Forcing Stats onto Souls
Currency/Force Soul Tag Armor Stat, Currency/Force Soul Tag Dodge Stat, and Currency/Force Soul Tag Magic Shield Stat let you push a specific defensive stat onto a soul. Decide which defensive layer your build needs, then force that stat rather than gambling on random rolls.
Affix, Potential, and Quality
Currency/Entangled Affix Upgrade, Currency/Entangled Potential, and Currency/Entangled Quality each target a different axis of an item. Use Affix Upgrade when you want better affixes, Potential when you want more room for stats, and Quality when you want the base numbers raised. Apply them to gear you are keeping, not throwaway pieces.
Order of Operations
Level and rarity the target, fight it, open reward bags, then spend currency on the gear that survived the run.