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Enhance Water Appearance and Reflections

Enable PBR Water Rendering

In shader options, confirm that PBR (physically-based rendering) water is enabled. This setting activates realistic reflections and surface detail that make water look three-dimensional rather than flat.

Adjust Wave Frequency and Amplitude

Locate water wave settings. Increasing frequency makes waves smaller and more detailed; increasing amplitude makes them taller and more dramatic. Balance these to match your aesthetic—calm lakes benefit from low amplitude, while oceans look better with moderate to high wave intensity.

Control Reflection Clarity

If water reflections appear too sharp or too blurry, adjust reflection quality or blur settings. Clearer reflections show sky and terrain detail; softer reflections create a more diffuse, natural look.

Test in Different Conditions

View water at different times of day and under various sky conditions. Reflections change with lighting, so test during sunrise, noon, and night to ensure the effect looks good throughout your play session.