Customizing Models Using Blockbench Project Files
Locate and Open Source Files
The mod includes 5 Blockbench project files (.bbmodel format) that contain the source 3D models. Extract these from the resource pack and open them in Blockbench, a free 3D modeling tool.
Edit Model Geometry
Within Blockbench, you can modify the shape, proportions, and structure of any mechanical part. Adjust cubes, add new elements, or remove existing geometry to create custom variants. The interface shows a real-time preview of your changes.
Export and Replace Textures
After editing, export your modified model back into the resource pack's model folder, replacing the original file. You can also apply different 32×32 textures to your custom geometry by editing the texture mapping in Blockbench.
Test In-Game
Reload your resource pack in-game to see your customized models on placed blocks. This workflow lets you personalize the appearance of Create machinery without needing to modify the mod itself.