Adjust Lantern Glow Intensity for Your Playstyle
Access Shader Settings
Open the shader options menu while in-game by pressing the designated shader menu key (typically found in your controls settings). Look for the HongJin Ultra Shaders configuration panel.
Customize Glow Brightness
Locate the Lantern Glow or Light Bloom slider within the shader settings. This controls how intensely yellow and golden highlights spread across lit blocks like lanterns, torches, and glowstone.
- Increase the value if you want warmer, more dramatic lighting that fills caves and interiors with ambient glow
- Decrease the value if the golden tones feel overwhelming or wash out detail in bright areas
Fine-Tune Bloom Diffusion
Separately, adjust the Bloom Diffusion or Bloom Softness setting to control how much light bleeds outward from bright sources. Higher values create a softer, more cinematic haze; lower values keep lights more defined.
Test Your Changes
Move between different lighting conditions—caves, forests at sunset, and well-lit bases—to see how your adjustments feel across varied environments. Save your preferred settings.