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Haze Shaders Wiki › Guides › Optimize Water Reflections for Lakes and Rivers

Optimize Water Reflections for Lakes and Rivers

Understand Reflection Behavior

Haze Shaders renders realistic reflections on water surfaces, mirroring the sky, terrain, and nearby objects. Reflection quality depends on your shader settings and device capabilities. Larger water bodies show more noticeable reflections than small puddles.

Position Water for Best Visual Impact

To showcase reflections:

  • Create wide, open water surfaces rather than narrow channels
  • Place water at elevation changes where it reflects sky and distant terrain
  • Build near water during daytime to see sky reflections clearly
  • Use still water (no flowing currents) for the clearest mirror effect

Adjust Reflection Settings

In your shader options:

  • Increase reflection quality if your device supports it—this sharpens what appears on the water surface
  • Reduce reflection distance if performance drops near large lakes
  • Toggle reflection effects on and off to compare visual impact

Combine with Lighting for Atmosphere

Place colored light sources near water edges. The shader will reflect these lights on the water surface, creating glowing, atmospheric effects especially visible at dusk and night.

Test Different Water Biomes

Water appearance varies by biome. Visit oceans, rivers, and custom water features to see how reflections adapt to different environments and lighting conditions.