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Fish of Thieves Mod — Configuration

Every setting in the mod config file, with what it changes.

Biome

OptionWhat it does
tropicalIslandBiomeGenerationTropical Island Biome Generation (Biolith)
tropicalIslandMaximumWeirdnessTropical Island Biome maximum weirdness (Biolith)Sets the value to maximum will generate the biome even more, lower means less biome to generate.
tropicalIslandMinimumWeirdnessTropical Island Biome minimum weirdness (Biolith)Sets the value to minimum will generate the biome even more, higher means less biome to generate.

Debug

OptionWhat it does
displayStructureCenterPosInfodisplayStructureCenterPosInfo
enableStructureCenterPosRenderenableStructureCenterPosRender
spawnBeaconAtShoalspawnBeaconAtShoal
structureCenterPosRangeLimitstructureCenterPosRangeLimit

General

OptionWhat it does
@Tooltip[0]All fish will drop item with their variant when killed.
displayAllFishVariantInCreativeTabDisplay all Fish Variant in Creative TabDisplay all fish variant in Creative Tab. Including Raw Fishes and Buckets
displayTrophyBucketInCreativeTabDisplay Trophy Bucket in Creative TabDisplay trophy and non-trophy fish bucket in Creative Tab.
displayTrophySpawnEggInCreativeTabDisplay Trophy Spawn Egg in Creative TabDisplay trophy and non-trophy fish spawn egg in Creative Tab.
enableEarthwormsDropEnable Earthworms Drop
enableFishItemDropWithVariantEnable Fish Item Drop with variant
enableGrubsDropEnable Grubs Drop
enableLeechesDropEnable Leeches Drop
@Tooltip[0]Enable neutral behavior for fishes.
enableWormsAttachedHookEnable worms attached to hook
neutralFishBehaviorNeutral Fish Behavior
@Tooltip[1]This includes Battlegill, Devilfish, Islehopper and Wrecker.
@Tooltip[1]This will affect with chest loot table as well.
@Tooltip[1]This will increase chance to get specific fish and increase fishing speed by 10% with their favorite bait.
trophyMaxHealthTrophy Max Health
@Tooltip[0]When casting fishing rod it will attach any worms to the hook and consumed from your offhand or inventory.

Shoal

OptionWhat it does
coastCoastShoal Weight for coastline.
deepOceanDeep OceanShoal Weight for deep oceans.
@Tooltip[0]Maximum lifetime of shoals in-game day.
oceanOceanShoal Weight for oceans.
riverOrBeachRiver or BeachShoal Weight for rivers and beaches.
chanceShoal ChanceShoal spawn chance for normal weather.
chanceRainingShoal Chance when RainingShoal spawn chance when raining.
maxLifetimeDayShoal Max Lifetime (Day)
spreadDistanceShoal Spread DistanceDistance between shoals in the block radius.
weightShoal WeightShoal Weight for certain biomes.
swampSwampShoal Weight for swamps.
@Tooltip[1]This will be multiplied by a full day ticks (24000 ticks).
tropicalIslandTropical IslandShoal Weight for tropical island.

Spawnrate

OptionWhat it does
ancientscaleAncientscaleWeight of Ancientscales spawning.
battlegillBattlegillWeight of Battlegills spawning.
devilfishDevilfishWeight of Devilfishes spawning.
fishWeightFish WeightChange fish spawn weight.
islehopperIslehopperWeight of Islehoppers spawning.
plentifinPlentifinWeight of Plentifins spawning.
pondiePondieWeight of Pondies spawning.
splashtailSplashtailWeight of Splashtails spawning.
stormfishStormfishWeight of Stormfishes spawning.
trophyProbabilityTrophy ProbabilityChance to spawn Trophy fish size.
wildsplashWildsplashWeight of Wildsplashes spawning.
wreckerWreckerWeight of Wreckers spawning.