Wiki 9Minecraft Create Crafts and Additions Wiki
Create Crafts and Additions WikiGuides › Setting Up Your First Create Crafts and Additions Machine

Setting Up Your First Create Crafts and Additions Machine

Get rotation first

Nothing in this mod runs without kinetic power, so build a Create rotation source before anything else. Run shafts from that source to the spot where you want the machine. Confirm the shafts actually turn by watching them; if they do not turn, fix the rotation source before continuing.

Place the generator and machine

Put the generator where the rotating shaft can reach it, and connect the shaft to the generator's input so it spins. Place the machine you want to run a short distance away. Connect the generator's output to the machine with the mod's electric cables, and use connectors where the cable meets the generator and where it meets the machine. Set each connector's mode so energy flows from the generator toward the machine.

Test one machine before scaling

With everything placed, check the generator is spinning and the cable is connected at both ends. If the machine does not run, cycle the connector modes one at a time and recheck. Once a single generator, cable, and machine setup works, you can repeat the same layout for additional machines. Add them one at a time so you can tell whether the rotation source still keeps up, and add more rotation or another generator if it does not.