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Baby Makeover Resource Pack Wiki › Guides › Use Baby Makeover with Shader and Mod Compatibility

Use Baby Makeover with Shader and Mod Compatibility

Compatible Mod Loaders and Texture Systems

Baby Makeover Resource Pack works with OptiFine, Entity Model Features, and Entity Texture Features. These mods allow resource packs to modify mob models and textures beyond vanilla limitations. Verify your installation includes at least one of these tools to unlock the pack's full potential.

Setting Up Compatibility

1. Install OptiFine (for Forge/Vanilla) or Entity Model Features + Entity Texture Features (for Fabric)

2. Place Baby Makeover in your resource packs folder

3. In your launcher, enable the resource pack and ensure it loads after any conflicting packs

4. Launch the game and test with a baby mob

5. If textures don't apply, check that your mod loader version matches your Minecraft version

Shader and Performance Notes

Baby Makeover functions independently of shaders—you can use any shader pack alongside it. The resource pack modifies models and textures, not lighting or rendering. If performance drops, disable Entity Model Features temporarily to isolate the cause. The pack itself is lightweight and shouldn't cause lag on most systems.